2024-2025 Undergraduate Catalog 
    
    Jun 01, 2024  
2024-2025 Undergraduate Catalog
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GAME 250 - Prototyping 1: Ideation & Analog Prototyping Methods


(3 semester hours)
Prerequisites: GAME 245  
Description: This course will introduce the student to different ideation and analog prototyping methods and processes to develop a range of interactive elements for game design. Through brainstorming in solo and group contexts, rapid analog prototyping techniques, and playtesting and peer feedback, the student will learn effective, and cost-effective strategies for creating and testing game elements early in the game design process.  Offered Spring semester, annually.



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