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Dec 26, 2024
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IMED 388 - Games User Interface and Level Design (3 semester hours) Prerequisites: IMED 385 Description: User interfaces and video games are inextricably linked. Like many interactive experiences, for a player to play and engage with a game and its content, there needs to be a functioning user interface. But beyond function, a game user interface not only provides and interactive function, but should be related to the context, narrative and overall aesthetic experience of a game. In combining game user interface and level design in one course, this course aims to develop a deeper understand of the relationship between the two. Through interactive lectures and applied design workshops, this course will provide the student with a theoretical, conceptual and applied understanding game user interfaces and level design. Offered Spring Semester, annually.
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