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Dec 26, 2024
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GAME 270 - Game Art, Assets & Animation 1 (3 semester hours) Prerequisites: IMED 170 Description: This course, the first of two in visual game design, will introduce the student to foundational concepts and principles of art and asset creation for digital games. Focusing on game art, aesthetics, and genre, the student will learn analog and 2-d animation techniques to create game assets, characters and environments. Offered Spring semester, annually.
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