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Dec 26, 2024
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GAME 245 - Game Design 2: Principles & Practice of Game Design (3 semester hours) Prerequisites: GAME 145 Description: This course expands on content taught in GAME 145 and introduces the student to fundamental principles of design as they relate to game flow and player engagement. With a focus on advanced game mechanics, object rules, gameplay loops, game elements and rewards, balancing of skill and chance, and incremental challenge and difficulty, the student will demonstrate their understanding of these principles through a series of solo and collaborative game design projects, game pitches, and structured peer assessment. Offered Fall semester, annually.
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