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Dec 26, 2024
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GAME 382 - World and Narrative Game Design (3 semester hours) Prerequisites: GAME 350 Description: In this course, the student will expand their understanding of the connection between game mechanics, object and environment rules, and ludo-narrative devices in digital game worlds. Structured as a studio course, the student will work on a narrative-based game idea of their choice. With a focus on the design of gameplay progression through game mechanics, scalable challenges and difficulty levels, and tasks and rewards that aim to advance the narrative, students will develop relevant industry informed documentation and create a playable prototype demonstrating narrative design principles. In doing so, the student will learn to implement effective ludo-narrative elements as they are related to designing engaging digital gameplay experiences. Offered Spring semester, annually.
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