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Dec 26, 2024
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GAME 495 - Game Studio 2: Prototype to Release (4 semester hours) Prerequisites: GAME 485 Corequisite: GAME 496 Description: In this course, the student will draw on the range of creative and technical skills and conceptual knowledge learned throughout the program. The student will re-evaluate the project plan based on the playtesting results from GAME 485 and implement any game design changes. Throughout the course, the student will continue development of their digital game as well as collaborate with classmates on distinct aspects of each other’s games. Successful coursework will result in a complete and polished game for the student’s portfolio.
Offered Spring semester, annually.
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